3dCreative - Creature Design Tutorial

Concepts done for 3dTotal's 3dcreative magazine, issues 111 and 112. My two part tutorial covered my process for reference gathering, thumbnailing, ZBrush sculpting and polypainting, rendering, and finally compositing in Photoshop. I made heavy use of various matcaps, photo textures and good old digital painting.

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Part 1 of the tutorial in 3dcreative Issue 111

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Part 2 of the tutorial in 3dcreative Issue 112